Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Benny

2
Posts
1
Followers
2
Following
A member registered Dec 31, 2015

Recent community posts

I went back and it does look like the patterns change, so ignore my third comment!

Ah, Mr. Driller.  I couldn't count the hours I spent in my youth playing the PS1 and DS versions.

This port is a faithful adaptation of the arcade-style gameplay, and looks charming to boot.  The pixel animations are fluid and familiar-- Susumu's hair flys upwards as he falls!

I'd happily play this again.

My critique/suggestions for the game are as follows:

- Completely drilling an X block does not notify you of a 20% air loss.  This is noted in the how to play section, but most versions of the game display an indicator.

- When Susumu dies, any surrounding air capsules are destroyed!  Typically air capsules remain, allowing you to drill around them and carry them below (for when you need them).

- If you intend to expand on the game, look into some of the different block patterns/behaviors and songs (if this is in the game and I did not get far enough down, disregard).  One of my favorite parts of playing the PS1 Mr. Driller is digging far enough to get to the two-colored section and going into free fall.

Thanks for the Pico 8 port!  It shows a lot of love and care.