I went back and it does look like the patterns change, so ignore my third comment!
Benny
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Ah, Mr. Driller. I couldn't count the hours I spent in my youth playing the PS1 and DS versions.
This port is a faithful adaptation of the arcade-style gameplay, and looks charming to boot. The pixel animations are fluid and familiar-- Susumu's hair flys upwards as he falls!
I'd happily play this again.
My critique/suggestions for the game are as follows:
- Completely drilling an X block does not notify you of a 20% air loss. This is noted in the how to play section, but most versions of the game display an indicator.
- When Susumu dies, any surrounding air capsules are destroyed! Typically air capsules remain, allowing you to drill around them and carry them below (for when you need them).
- If you intend to expand on the game, look into some of the different block patterns/behaviors and songs (if this is in the game and I did not get far enough down, disregard). One of my favorite parts of playing the PS1 Mr. Driller is digging far enough to get to the two-colored section and going into free fall.
Thanks for the Pico 8 port! It shows a lot of love and care.